Scourge · host-family
Scourge Host Families
One parasite. A graveyard of conquered worlds to wear.
Threat Dossier
The Scourge has no body of its own — only the worlds it has already eaten. Every unit shares the same parasite grammar, but the host underneath comes from somewhere different: a shell-world warrior race, a fungal colony, an industrial machine, an alien titan, a vacuum-adapted ship. Rot-Infested Flesh is the first read of the horde, humanoid bodies split open by growth. Chitin Warhosts bring hooked limbs and blade carapace. Mycelial Spore Hosts breathe out area denial. Machine-Graft Hosts turn stolen tech into living siege. Bone Titan Hosts rebuild megafauna into bosses. Voidship Hosts crossed the dark before the surface war ever began. Same parasite. Endless faces.
Threat Read
- Toxic-green cores and parasite nodes are the constant across every host family.
- Host material — flesh, bone, armor, metal, fungus, hull, stone, alien anatomy — is always being overwritten, never replaced clean.
- Weapons grow out of the host's own body: claws, bone blades, throat sacs, arm-lances, spore vents.
- Any threat role can wear any host: a Ripper might be flesh in one game, chitin in another, a voidship in a third.
Recognize It
- Asymmetry and invasive growth, never clean creature design
- Hard carapace, mandibles, and blade clusters on chitin hosts
- Bulging sacs and fibrous spore growth on mycelial hosts
- Metal as a shell grown through, not technology
Containment Failed
Encountered In

Scourge Survivors
Drop into the breach. Get swarmed. Burn your way deeper until it's over.

Deadlane
Hold the lane. The breach is open and the Scourge is already coming.

Starblight
Burn the infection out of the sky before it falls into the war.

Pactfall
Settle the grudge in the arena. Just don't let the Pact break.