
Warline operation
Champion Duel
One battlefield duel rallies a contested lane — a champion's win banks into the shared war record as pressure on that front.
The Mission
Overview
Brawl turns the Warline front into character-scale violence: Pyre, Wardens, and Scourge champions dragged into one-on-one battlefield fights where a single duel can rally a contested lane.
The first playable version is a production-learning slice for fighting-game sprites and AI-assisted game building. It proves character select, rival assignment, readable hit timing, block pressure, KO, and rematch before the real fighting sprite sheets land.
What Makes It Hurt
Features
Rival chosen by the front
Pick your fighter, then the game assigns the opposing champion so the duel feels like a Warline incident, not a menu mirror match.
Fighting sprite lab
The target asset pipeline covers idle, walk, jump, guard, light, heavy, special, hurt, knockdown, KO, and win reads.
Battlefield results
Wins and losses can bank into the shared war record and later report into Warline as contested-front pressure.






