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One-on-one battlefield fighter

Brawl

Pick a fighter. Let the front choose the rival. Settle the clash before the Scourge takes the field.

IN DEVThe Pact vs The Scourge

Warline operation

Champion Duel

One battlefield duel rallies a contested lane — a champion's win banks into the shared war record as pressure on that front.

The Mission

Overview

Brawl turns the Warline front into character-scale violence: Pyre, Wardens, and Scourge champions dragged into one-on-one battlefield fights where a single duel can rally a contested lane.

The first playable version is a production-learning slice for fighting-game sprites and AI-assisted game building. It proves character select, rival assignment, readable hit timing, block pressure, KO, and rematch before the real fighting sprite sheets land.

What Makes It Hurt

Features

Rival chosen by the front

Pick your fighter, then the game assigns the opposing champion so the duel feels like a Warline incident, not a menu mirror match.

Fighting sprite lab

The target asset pipeline covers idle, walk, jump, guard, light, heavy, special, hurt, knockdown, KO, and win reads.

Battlefield results

Wins and losses can bank into the shared war record and later report into Warline as contested-front pressure.